TL DR: AI War 2 is a return to form for Arcen Games and easily one of the best RTS games I’ve ever played. I foresee a deep love affair with AI War 2 and with how I know Arcen Games goes about supporting their games, it might be quite the lengthy one, too.īravo, Arcen Games. Hell, I haven’t even begun to mess with some of the other factions that have been added, which I’m sure will tack on even more pandemonium and enjoyment to the game. However, it soon hit me and I found myself not only comprehending it but enjoying the ever-loving crap out of AI War 2’s mix of grand strategy and RTS. I guess it was a mixture of altruism and blind faith that caused me to put down my hard-earned money towards this project, but I am very glad I did.Īdmittedly, even after AI War 2 reached the 1.0 milestone and through the first two or three hours, I wasn’t sure if I could, or even if I wanted to, grok the final product. Those ship models tho… ConclusionĪs someone who wasn’t exactly sure what I was Kickstarting when I contributed to AI War 2’s Kickstarter many moons ago, I feel pretty vindicated right now. Passable Production ValuesĪ screenshot of an older UI version that clearly looks better now, but there’s still work to be done. As the AIP increases, you bet your bottom dollar that the AI’s ability to reclaim those lost systems will increase, too. The AI will try to take those back, with varying degrees of intensity. However, setting up defenses in each of the systems you claim will be significantly important, too. Moving these chess pieces around the board that is the galaxy of AI War 2 is perhaps the biggest strategic decision you’ll make. You can add different “lines” of ships, basically large squadrons, to each of these fleet centerpieces, effectively adapting your chess pieces to a general jack-of-all-trades role or a very specific combat or support role. As Chris Park said very eloquently in our recent podcast interview, these fleets act very much like customizable chess pieces. Some of the systems will house a dormant attack fleet just waiting for you to reclaim, while others will be the resting place of science stations that need your direction. In AI War 2, you’ll utilize your fleets of ships to efficiently take systems with various strategic value. AI War 2 (hereafter referred to as “2”) isn’t a game of individual units,īut much rather a game of grand strategy and how the whole of your fleets can You’ll need to think on a much more grand level than most RTS fansĪre probably used to and the scale of it all is something I genuinely like very It can certainly feel daunting, but that’s part With a (relatively small) fleet and you’re tasked with taking back the galaxy,īut the enemy AI is EVERYWHERE. To feel a bit overwhelmed at first as you first look at the game map. We’ll get into that a bitīecause both AI Wars provides this unique premise, it’s easy Or two from the massively-successful AI War 1 (hereafter referred to as “1”)Īnd have made that learning part much easier. Thankfully, Chris Park and Arcen Games have learned a thing This level of asymmetry in power is very seldom seen and provides quite the challenge, once you figure out how you’re meant to fight back. You and your upstart rebellion will face incredible odds as you decided to fight back against the AI. In both games, a malevolent AI has conquered the galaxy and now controls every system but one: yours. Easily one of the most unique aspects of AI War 1 & 2 is the concept.
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